A downloadable asset pack for Windows

Buy Now£22.99 GBP or more

I enjoy designing vehicles. That's something I enjoy doing, and I enjoy sharing my knowledge with others who want to learn how I do it in Blender.

I decided to build a Tesla Cybertruck from the ground up. I like the idea of this truck because it has a unique design that sets it apart from the rest of the trucks on the market.

The modelling section was difficult because there are too many details, and I tried as much as I could to add all the details (the exterior details) to make the truck look realistic.

In my world, I care about details, but caring about details comes at a cost. But that's not a bad thing because I'll eventually master it.

I used new techniques which helped to speed up my workflow, for instance, fixing a surface problem due to bad surface shading; learning new ways to achieve complicated geometry by using the Shrinkwrap modifier; learning new shortcuts and skills to improve this model to the highest quality. 

Later on, I shaped the bones so that I or you could animate the truck in the future. I create tyre tread using displace modifier, a very nice and quick method for creating complex tyre tread; I rigged the truck using armatures and then create the most important controllers to control the truck. I created constraints for the bones in order to rig the truck in an efficient and accurate manner.

The materials section was enjoyable; I used the shader editor to create the materials. Rendering section: I used Cycles to render the truck, and created an environment to place the truck. Post-processing was used for this cover image. 


Buy Now£22.99 GBP or more

In order to download this asset pack you must purchase it at or above the minimum price of £22.99 GBP. You will get access to the following files:

Tesla Cybertruck.zip


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Nicely done! The tires especially look pretty good. My only recommendation would be to pick a different background so the vehicle stands out more.

Thank you for your suggestion!