Shooty Shoot is my first-person shooter game using Unity. At the end of this game, I have developed the ability to create game elements as: A first-person character controller with full movement, jumping & double-jumping capabilities; A full weapons system including weapon switching and multiple gun types; Collectibles such as ammo, health & weapons; Designing complete levels; Different types of enemies to combat; Managing Audio Systems Level Mechanics like bounce pads and portals; Full user Interface with interactive menus; Multiple levels and improving visual quality with post-processing effects

Controls: W (Forward), S(Backwards), A(Left,), D(Right), Spacebar (Jump), Shift (Run), Right-Click (Aim), Left-Click(Shoot)

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