SHAUN THE SHEEP (BLENDER)
A downloadable tool for Windows
I made Shaun The Sheep, one of the most well-known stop motion figures in Blender. I began modelling by importing the references online. Then, I modelled the head, face, and limbs piece by piece. After I finished modelling, I concentrated on Shaun's skin. The skin of the stop motion characters resembles clay, thus I constructed a clay-like skin texture. Then, once I completed the skin material, I concentrated on constructing Shaun's fur. I was able to produce wool-like fur for his body, hair, and tail using a hair particle system. The model was simple to create because I employed basic modelling principles and modifications; as a result, this is suitable for beginners.
In order to download this tool you must purchase it at or above the minimum price of £1 GBP. You will get access to the following files:
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