INTERIOR ROOM (BLENDER)
A downloadable asset pack for Windows
I modeled and rendered an isometric interior room in Blender. I started modeling simple models then gradually added details to the scene and built more complicated models. It was vital for me to acquire all the skills and tools required to model this scene. After finishing the modeling, I used several unwrapping techniques, for example, seams. After that, I used shading, where I used free PBR textures to make simple and complex materials and applied them to various surfaces. To illuminate my final scene, I used blender lights and simple HDRI. I used different kinds of light and used them to add more interest to my scene. An example of this is generating a volumetric light. The particle systems and weight paint to paint grass and flowers on the ground were also used in my scene. Finally, to finalize my render animation, I added a little bit of compositing and that is how I modeled my scene.
Video Animation: https://www.artstation.com/artwork/xY95L4
In order to download this asset pack you must purchase it at or above the minimum price of £10.99 GBP. You will get access to the following files:
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